MachineMachine /stream - tagged with delete http://machinemachine.net/stream/feed en-us http://blogs.law.harvard.edu/tech/rss Sweetcron therourke@gmail.com Why we must remember to delete - and forget - in the digital age http://www.guardian.co.uk/technology/2011/jun/30/remember-delete-forget-digital-age In Delete, Mayer-Schönberger traces the history of such external memories – cave paintings, scrolls, photographic slides, diaries – and their importance to the flourishing of human knowledge. "Since the early days of humankind," he writes, "we have tried to remember, to preserve our knowledge, to hold on to our memories and we have devised numerous devices and mechanisms to aid us. Yet through millennia, forgetting has remained just a bit easier and cheaper than remembering."

No longer. Because of the digital revolution, he argues, it is easier to keep everything – the drunken email you sent your… ]]>
Fri, 01 Jul 2011 03:46:21 -0700 http://www.guardian.co.uk/technology/2011/jun/30/remember-delete-forget-digital-age
lose/lose http://www.stfj.net/art/2009/loselose/ Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted. Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an… ]]> Thu, 01 Oct 2009 05:30:00 -0700 http://www.stfj.net/art/2009/loselose/